منتديات عرب اشهار 3rb-eshhar
جافا سكربت .. لعبة X,O الشهيره الآن على منتداك Hh7.net_13133184251
منتديات عرب اشهار 3rb-eshhar
جافا سكربت .. لعبة X,O الشهيره الآن على منتداك Hh7.net_13133184251
منتديات عرب اشهار 3rb-eshhar
هل تريد التفاعل مع هذه المساهمة؟ كل ما عليك هو إنشاء حساب جديد ببضع خطوات أو تسجيل الدخول للمتابعة.

منتديات عرب اشهار 3rb-eshhar

II دعم II تطوير II اشهار II برمجة II اكواد II اعضاء وزرار II عروض وخدمات II مواضيع تهمك II مجانا 3rb-eshhar II
 
الرئيسيةالرئيسية  أحدث الصورأحدث الصور  التسجيلالتسجيل  دخولدخول  
الان : اشهر منتداك فى قسم الاشهار وستفوز بـ2 عضو مجانا

 

 جافا سكربت .. لعبة X,O الشهيره الآن على منتداك

اذهب الى الأسفل 
كاتب الموضوعرسالة
ميرو
اشهارى متميز
اشهارى متميز



ذكر عدد المساهمات : 36
نقاط : 4762
تاريخ التسجيل : 28/06/2011

جافا سكربت .. لعبة X,O الشهيره الآن على منتداك Empty
مُساهمةموضوع: جافا سكربت .. لعبة X,O الشهيره الآن على منتداك   جافا سكربت .. لعبة X,O الشهيره الآن على منتداك Emptyالأربعاء أغسطس 10, 2011 2:41 pm

جافا سكربت .. لعبة X,O الشهيره الآن على منتداك

اللعبة رووعة وحلوة ومجربة

اقتباس :


/*
Code Written by Cory Fogliani (Email: cory@ijustdontcare.com)
Testers: Cory Fogliani, Chris Gordon
Featured on eqla3 soft (http://eqla3soft.com)
For this and over 400+ free scripts, visit http://javascriptkit.com
*/

//if IE4/NS6, apply style
if (document.all||document.getElementById){
document.write('')
}

var sqr1
var sqr2
var sqr3
var sqr4
var sqr5
var sqr6
var sqr7
var sqr8
var sqr9
var sqr1T = 0
var sqr2T = 0
var sqr3T = 0
var sqr4T = 0
var sqr5T = 0
var sqr6T = 0
var sqr7T = 0
var sqr8T = 0
var sqr9T = 0
var moveCount = 0
var turn = 0
var mode = 1

function vari()
{
sqr1 = document.tic.sqr1.value
sqr2 = document.tic.sqr2.value
sqr3 = document.tic.sqr3.value
sqr4 = document.tic.sqr4.value
sqr5 = document.tic.sqr5.value
sqr6 = document.tic.sqr6.value
sqr7 = document.tic.sqr7.value
sqr8 = document.tic.sqr8.value
sqr9 = document.tic.sqr9.value
}
function check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("مبروك فزت!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("مبروك فزت!")
reset()
}
else
{
winCheck()
check2()
drawCheck()
}
}

function check2()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("لقد خسرت!")
reset()
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
{
alert("لقد خسرت!")
reset()
}
}

function player1Check()
{
if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
{
alert("Player 1 wins!")
reset()
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
{
alert("Player 1 wins!")
reset()
}
else
{
player2Check()
drawCheck()
}
}

function player2Check()
{
vari()
drawCheck()
if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
{
alert("Player 2 wins!")
reset()
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
{
alert("Player 2 wins!")
reset()
}
}

function drawCheck()
{
vari()
moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T
if(moveCount == 9)
{
reset()
alert("تعادل")
}
}

function winCheck()
{
check2()
if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else
{
computer()
}
check2()
}
function computer()
{
check2()
if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1)
{
document.tic.sqr4.value = " O "
sqr4T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1)
{
document.tic.sqr6.value = " O "
sqr6T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1)
{
document.tic.sqr1.value = " O "
sqr1T = 1;
turn = 0;
}
else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1)
{
document.tic.sqr2.value = " O "
sqr2T = 1;
turn = 0;
}
else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1)
{
document.tic.sqr3.value = " O "
sqr3T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1)
{
document.tic.sqr7.value = " O "
sqr7T = 1;
turn = 0;
}
else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1)
{
document.tic.sqr8.value = " O "
sqr8T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1)
{
document.tic.sqr9.value = " O "
sqr9T = 1;
turn = 0;
}
else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1)
{
document.tic.sqr5.value = " O "
sqr5T = 1;
turn = 0;
}
else
{
AI()
}
check2()
}

function AI()
{
vari()
if(document.tic.sqr5.value == " " && turn == 1)
{
document.tic.sqr5.value = " O "
turn = 0
sqr5T = 1
}
else if(document.tic.sqr1.value == " " && turn == 1)
{
document.tic.sqr1.value = " O "
turn = 0
sqr1T = 1
}
else if(document.tic.sqr9.value == " " && turn == 1)
{
document.tic.sqr9.value = " O "
turn = 0
sqr9T = 1
}
else if(document.tic.sqr6.value == " " && turn == 1)
{
document.tic.sqr6.value = " O "
turn = 0
sqr6T = 1
}
else if(document.tic.sqr2.value == " " && turn == 1)
{
document.tic.sqr2.value = " O "
turn = 0
sqr2T = 1
}
else if(document.tic.sqr8.value == " " && turn == 1)
{
document.tic.sqr8.value = " O "
turn = 0
sqr8T = 1
}
else if(document.tic.sqr3.value == " " && turn == 1)
{
document.tic.sqr3.value = " O "
turn = 0
sqr3T = 1
}
else if(document.tic.sqr7.value == " " && turn == 1)
{
document.tic.sqr7.value = " O "
turn = 0
sqr7T = 1
}
else if(document.tic.sqr4.value == " " && turn == 1)
{
document.tic.sqr4.value = " O "
turn = 0
sqr4T = 1
}
check2()
}

function reset()
{
document.tic.sqr1.value = " "
document.tic.sqr2.value = " "
document.tic.sqr3.value = " "
document.tic.sqr4.value = " "
document.tic.sqr5.value = " "
document.tic.sqr6.value = " "
document.tic.sqr7.value = " "
document.tic.sqr8.value = " "
document.tic.sqr9.value = " "
sqr1T = 0
sqr2T = 0
sqr3T = 0
sqr4T = 0
sqr5T = 0
sqr6T = 0
sqr7T = 0
sqr8T = 0
sqr9T = 0
vari()
turn = 0
moveCount = 0
}

function resetter()
{
reset()
}




TYPE="button" NAME="sqr1" class="tictac" value=" "
onClick="if(document.tic.sqr1.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr1.value = ' X '; sqr1T = 1; turn =
1; vari(); check();} else if(document.tic.sqr1.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr1.value = ' X
'; sqr1T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr1.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr1.value = ' O '; sqr1T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr2" class="tictac" value=" "
onClick="if(document.tic.sqr2.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr2.value = ' X '; sqr2T = 1; turn =
1; vari(); check();} else if(document.tic.sqr2.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr2.value = ' X
'; sqr2T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr2.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr2.value = ' O '; sqr2T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr3" class="tictac" value=" "
onClick="if(document.tic.sqr3.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr3.value = ' X '; sqr3T = 1; turn =
1; vari(); check();} else if(document.tic.sqr3.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr3.value = ' X
'; sqr3T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr3.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr3.value = ' O '; sqr3T = 1; turn = 1;
vari(); player1Check()} drawCheck()">

TYPE="button" NAME="sqr4" class="tictac" value=" "
onClick="if(document.tic.sqr4.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr4.value = ' X '; sqr4T = 1; turn =
1; vari(); check();} else if(document.tic.sqr4.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr4.value = ' X
'; sqr4T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr4.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr4.value = ' O '; sqr4T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr5" class="tictac" value=" "
onClick="if(document.tic.sqr5.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr5.value = ' X '; sqr5T = 1; turn =
1; vari(); check();} else if(document.tic.sqr5.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr5.value = ' X
'; sqr5T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr5.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr5.value = ' O '; sqr5T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr6" class="tictac" value=" "
onClick="if(document.tic.sqr6.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr6.value = ' X '; sqr6T = 1; turn =
1; vari(); check();} else if(document.tic.sqr6.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr6.value = ' X
'; sqr6T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr6.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr6.value = ' O '; sqr6T = 1; turn = 1;
vari(); player1Check()} drawCheck()">

TYPE="button" NAME="sqr7" class="tictac" value=" "
onClick="if(document.tic.sqr7.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr7.value = ' X '; sqr7T = 1; turn =
1; vari(); check();} else if(document.tic.sqr7.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr7.value = ' X
'; sqr7T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr7.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr7.value = ' O '; sqr7T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr8" class="tictac" value=" "
onClick="if(document.tic.sqr8.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr8.value = ' X '; sqr8T = 1; turn =
1; vari(); check();} else if(document.tic.sqr8.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr8.value = ' X
'; sqr8T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr8.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr8.value = ' O '; sqr8T = 1; turn = 1;
vari(); player1Check()} drawCheck()">
NAME="sqr9" class="tictac" value=" "
onClick="if(document.tic.sqr9.value == ' ' && turn == 0
&& mode == 1) {document.tic.sqr9.value = ' X '; sqr9T = 1; turn =
1; vari(); check();} else if(document.tic.sqr9.value == ' '
&& turn == 1 && mode == 2) {document.tic.sqr9.value = ' X
'; sqr9T = 1; turn = 0; vari(); player1Check()} else
if(document.tic.sqr9.value == ' ' && turn == 0 &&
mode == 2) {document.tic.sqr9.value = ' O '; sqr9T = 1; turn = 1;
vari(); player1Check()} drawCheck()">





استمتع
الرجوع الى أعلى الصفحة اذهب الى الأسفل
 
جافا سكربت .. لعبة X,O الشهيره الآن على منتداك
الرجوع الى أعلى الصفحة 
صفحة 1 من اصل 1
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